![]() Sharpshooter is adding +6 damage to great crossbows. Sniper is multiplying the "weapon damage roll" by adding +2 onto any existing and stacking multipliers. Passive: +5 Melee Power and +5 Ranged Power Improved Archer's Focus: Your Archer's Focus Stance can now stack up to 25 times instead of 15. +3 additional damage with all non-repeating crossbows and +1 SA dice. Sharpshooter: +3 to-hit and damage with all bows, crossbows, and thrown weapons. Non-repeating crossbows increase this to 3 Sneak Attack dice and also gain +2. Sniper: You gain 1 extra Sneak Attack die with bows, crossbows, and thrown weapons. At the top of those two enhancement lines are some decent ranged damage bonuses, but different types. I am looking at a 12/8 DWS/Mechanic Great Crossbow build. These questions could also be class/build questions, but I am more interested in the overall mechanics of how to calculate damage.
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